godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Returning untyped arrays and dictionaries is not caught by static checking
- Fix ProjectManager import dialog error
- Multiplayer sychronizer quietly fails after a seperate node despawns
- Using different methods to implement non-embedded child windows will trigger the always_on_top breaks non-embedded popups problem
- [FileAccess] Replace `get_/store_` methods with separate signed and unsigned variants.
- Add "At Start" mode for sub-emitter particles
- Fix AnimatableBody sync to physics
- Improve `ContainerTypeValidate` performance for object types
- Focusing outline in tree drawn over everything
- Fix `RandomPCG::random(int, int)` overflow bug
- Docs
- C++ not yet supported