godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [FileAccess] Replace `get_/store_` methods with separate signed and unsigned variants.
- Add "At Start" mode for sub-emitter particles
- Fix AnimatableBody sync to physics
- Improve `ContainerTypeValidate` performance for object types
- Focusing outline in tree drawn over everything
- Fix `RandomPCG::random(int, int)` overflow bug
- Editor Settings Shortcuts: Undoing changes to built-in actions creates empty action
- Fix undo behavior on `EditorSettingsDialog::_update_builtin_action`.
- Implement multi-pass shader directive and custom variants in Material.
- Prevent SubViewports Update Mode from resetting on visibility changes
- Docs
- C++ not yet supported