godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Move GUI Control Position property before Size in Inspector under Layout -> Transform.
- Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
- Export Error with .NET 9 on iOS
- Optimization: Use static string concatenation instead of repetitive `StringBuilder.append` where appropriate.
- Add `get_connection_list_from_port` function to `GraphEdit`
- `EditorUndoRedoManager` `custom_context` results in "UndoRedo history mismatch" error
- Strange culling issue/ mesh appears inside out
- Godot texture masking (mask channels)
- [4.3] VRAM compressed textures import at extremely low quality
- Add support for deprecated symbols to language server and script editor
- Docs
- C++ not yet supported