godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add `get_connection_list_from_port` function to `GraphEdit`
- `EditorUndoRedoManager` `custom_context` results in "UndoRedo history mismatch" error
- Strange culling issue/ mesh appears inside out
- Godot texture masking (mask channels)
- [4.3] VRAM compressed textures import at extremely low quality
- Add support for deprecated symbols to language server and script editor
- Shader editor bottom panel still opens when undocked
- Core: Avoid including `modules/modules_enabled.gen.h` in headers
- RenderingDevice: Extraneous wait on swapchain adds 1-2 frames of display latency
- No velocity pivot equivalent for radial acceleration in `ParticleProcessMaterial`
- Docs
- C++ not yet supported