godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Fix orphan strings in `EditorHelpBit`
- Confusing debugger message caused by Debugger trying to init autoloaded custom classes that requires 1 or more arguments with 0 arguments
- Breakpoints work unexpectedly when the script is modified at runtime without hotpatching it.
- GDScript: Fix type compatibility check between `Array[T]` and `Packed*Array`s
- Using too many tiles and a `Camera2D` will make `TileMapLayer` vanish on camera `zoom` + `offset`
- Fix animation compression method for Non-zero blend shape weights and rounding & Add unit tests
- CollisionPolygon2D -- Debug collision shape only shows outline in exported projects
- Landscape orientation is shown rotated upside down in Firefox for Android (web export)
- [Multiple monitors] Window disapears when borderless fullscreen and window mode maximized
- Replace `List` with `LocalVector` if used as simple buffer
- Docs
- C++ not yet supported