godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Black Background when trying to use pixel perfect transparency
- TileMapLayer's grid and placed tiles are positioned incorrectly inside CanvasLayer with "Follow Viewport" enabled
- Corruption of .import ConfigFile settings when an external BoneMap was renamed or deleted.
- On bad array access error, bubble up the error
- Resize window bug in viewport mode with compatibility renderer
- Godot v4.3 & windows 11- crash when edit “Renderer: Forward+” project
- c# solution ExportDebug generate files is deferent to default debug generate in editor
- Optimize png files by reducing amount of colors to 255 + use oxipng max compression
- Add dynamic VRS option that generates VRS density map with a shader
- Add 2D CSG boolean operations
- Docs
- C++ not yet supported