godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Make visual shader editor create node window a popup
- Use `libsamplerate` on WAV loads
- Add `layers` and `layers_cull_mode` properties to `BaseMaterial3D`
- Remove temporary project conversion
- [4.3] Using color picker in Project Settings doesn't stick
- ResourceLoader: Report appropriate error code when no suitable loader is found
- Clarify expected return values for EditorSyntaxHighlighter's virtual methods
- Behavior is different for Move, Rotate and Scale when trying to use them on a selection that only includes controls in a container.
- Fix move, rotate, scale for selection that includes controls in containers
- Add "Follow Selection" in the 3D editor by using Center Selection twice
- Docs
- C++ not yet supported