godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [4.3] Crash when exporting in headless mode on linux with godot 4.3
- Shader compilation errors in the output have comments removed, but empty lines kept instead
- Cannot use keywords inside dictionary with Lua-style syntax
- Disable V-Sync mode, memory leak occurs when running the project.
- SCons: Separate module defines
- `IsInstanceValid` called before the end of the frame returns true on an object that called `QueueFree`
- Add VisualShape2D node for drawing common shapes
- Deprecate `damping`, add `reflectivity` to match `AudioEffectReverb`'s documentation
- Always render animation track name as RTL text
- Z-fighting occurs when a CSG node is selected due to gizmo drawing
- Docs
- C++ not yet supported