godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Update folding of array elements after element is moved
- Text Editor won't update syntax highligthing when Text Editor theme changes
- Fix legacy picking label bounds
- light_only in canvas_item doesn't take LIGHT_COLOR in to consideration
- Regression in BuildSystem Windows (MSVC) can not build with scons arguments "debug_symbols=true" "dev_build=true" "dev_mode=true"
- Clarify `EngineDebugger` and `EditorDebugger*` documentation
- Translate main thread name in the editor instead of running project
- Android & iOS: Enable strict aliasing
- 【Android】Modifying the Android system's dark mode causes the Godot example application to crash.
- Reflection probes greenish reflected light
- Docs
- C++ not yet supported