godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Fix type inference for autoload scenes while they are being loaded
- ImageTexture.is_pixel_opaque documented but nonexistent
- Optimize `TileSetAtlasSource::_get_property_list`
- Fix mouse emulation always sending events to the main window
- Inspector "Copy Rotation" feature copies in radians instead of euler
- Don't swap Advanced Import Settings button position based on Swap OK Cancel
- [4.3-stable] MacOS 15.0.1 Sequoia's safari does not work with viewport and caused it frozen.
- Add a project setting to automatically add Editor's WorldEnvironment, DirectionalLight3D, and/or Camera3D to a 3D scene when running project with Run Current Scene/Run Specific Scene
- Optimize ImageLoaderSVG::create_image_from_utf8_buffer
- Android editor crash upon loading big project
- Docs
- C++ not yet supported