godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [4.3-stable] MacOS 15.0.1 Sequoia's safari does not work with viewport and caused it frozen.
- Android editor crash upon loading big project
- 3d scene not loading
- C# .NET 9
- GDScript: support variable definitions in if-statement
- Warn user about unrecognized or misspelled `builtin_*` options
- Avoid unnecessary `Dictionary` conversions in `GDScriptInstance::validate_property`
- Node that isn't a tool but was created by tool in editor runs _Process until restart
- Detail mask only applies UV1 even when set to UV2
- Custom resource changed by @export_tool_button doesn't mark the resource file as unsaved
- Docs
- C++ not yet supported