godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Warn user about unrecognized or misspelled `builtin_*` options
- Avoid unnecessary `Dictionary` conversions in `GDScriptInstance::validate_property`
- Node that isn't a tool but was created by tool in editor runs _Process until restart
- Detail mask only applies UV1 even when set to UV2
- Custom resource changed by @export_tool_button doesn't mark the resource file as unsaved
- Add missing `HTTPRequest` Result descriptions.
- Fix touch screen events on Linux being misattributed to the main window
- SpriteFrames.get_frame_texture() return the whole spritesheet instead of one frame texture
- DDS: Add support for loading layered textures
- Revert "Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle"
- Docs
- C++ not yet supported