godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Cleanup and expose `FileAccessMemory`.
- LightmapGI: Clean up and improve lightmap atlas storage
- Parser error when using a class_name on a ResourceFormatSaver / ResourceFormatLoader if the class references an autoload
- Fix error when undo tile deletion in TileSetAtlasSourceEditor
- Animation blending to wrong positions
- Fix iOS builds attempting to access the mouse on startup
- Fix light culling mask behavior in Mobile and Compat renderers
- Add match pattern type warning
- Add fuzzy string matching to quick open search
- Remove "Using present mode" verbose prints in Vulkan and Direct3D 12
- Docs
- C++ not yet supported