godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1032 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Fix to occlusion culling where all math is based on Euclidean distance.
- Auto Brace Complete editor setting is incorrectly described
- Add some folders which would benefit from scu to scu pipeline
- Mention native file dialogs editor setting in EditorFileDialog description
- Remove `s3tc` feature tag from `arm64` macOS exports
- Add descriptions to RDTextureFormat's methods
- [WebSockets] Very slow put packet in server->client direction when using TLS WebSocket connection
- Lightmap bake crash at the beginning of the baking
- `Control::set_offsets_preset` ignores custom minimum size of the control
- Custom editor font artifacts at high zoom
- Docs
- C++ not yet supported