godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Godot4 editor performance regressions when removing/moving 2D nodes
- GDScript suggests closing curly brace when comma is missing in dictionary
- Ensure `JSON::stringify` outputs valid JSON when using `inf` and `nan`
- HTCXR XR Elite does not load the android editor in XR Mode
- Implement editor indent settings per project (type and size)
- Huge performance regression using Tr() when moving project from 3.5.3 to 3.6 (.net)
- OpenXR: change bindings to 'flatten' source paths
- _unhandled_key_input's 'event' argument does not have InputEventKey as its type
- Reading from a 2 dimensional array in multiple threads results in values that are not in the array
- Packet Loss in unreliable UDP localhost
- Docs
- C++ not yet supported