godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1032 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- 3D scenes crash when running, intermittently
- Add `load_from_file()` to `AudioStreamMP3`
- Many properties in _get_property_list() slows down instantiate() by 2-8x.
- @export_tool_button breaks when changing the script contents
- Added get_open_scenes_roots API to Editor Interface to retrieve all opened scenes root nodes
- Shadowmap filtering regression.
- Skeleton Path is not assigned correctly when importing a glb with bound MeshInstance as a child of BoneAttachment
- rigged models display strange scale and lose sync with skeletons when switching tabs
- Compilation Failing on Windows
- Add loongarch64 support for Linux/*BSD
- Docs
- C++ not yet supported