godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Exits the editor
- Check for duplicate input events when adding to action
- GPUParticle3D stops rendering in editor under specific circumstances
- Remove redudant ifdef jsonrpc check
- Creating a script/a folder using Rider or adding a new [Export] var using it doesn't cause Godot to refresh its cache.
- Opening project in editor fails with "Parse Error: Busy."
- Add expression evaluater to debugger (REPL)
- Switching fullscreen mode in Godot 4.3 crashes the entire laptop in Fedora 40
- Fix `CPUParticles3D` to `GPUParticles3D` weird particle conversion behavior
- Add Trait System to GDScript
- Docs
- C++ not yet supported