godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Creating a script/a folder using Rider or adding a new [Export] var using it doesn't cause Godot to refresh its cache.
- Opening project in editor fails with "Parse Error: Busy."
- Switching fullscreen mode in Godot 4.3 crashes the entire laptop in Fedora 40
- Fix `CPUParticles3D` to `GPUParticles3D` weird particle conversion behavior
- Add Trait System to GDScript
- GPUParticles3D linear acceleration doesn't respect velocity direction and causes particles to jitter.
- Add functionality to extrapolate axis in Node3D Editor
- Deleting metadata property in inherited scene does not persist
- Empty Resource metadata property disappears from inspector when reopening the scene
- Documentation of InputEventMouseMotion Velocity is misleading
- Docs
- C++ not yet supported