godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1032 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- `AudioServer.get_bus_peak_volume_left_db()` does not work in Web export for samples
- GPUParticles2D : Genererate emission mask is too random
- Add `activate_feed` and `deactivate_feed` virtual bind to CameraFeed
- [Performance] AudioStreamImporter waveform view extremely slow when maximized
- The sprite texture in the inherited scene disappears for some reason
- Unexpected errors when creating SpriteFrames:Condition “plugins_list.has(p_plugin)" is true.
- Text editor theme not updated on editor theme change from dark to light theme
- Cannot Access/Modify Debug Arrow of one-way CollisionShape2Ds
- Fix Spinbox display does not round properly when using decimal custom…
- Editor memory usage increases everytime project is started
- Docs
- C++ not yet supported