godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- `RemoteTransform3D` applies incorrect rotation when `Update Scale` is disabled
- Visual Profiler displays incorrect CPU times
- Using print_rich with a hexidecimal color code results in the color tag being output to logs
- Editor inspector issue - filename not updating when resource filename changed.
- Improve "Replace in Files" dialog button text
- GridMap tiles have white dots on them while the camera is not moving.
- Significant performance drop with OmniLight3D shadows between 4.2 and 4.3.
- Translate information about anonymous donors
- Button text gets cut off when using canvas_items stretch mode and font oversampling
- Row of black pixels appearing and disappearing at bottom of editor window / fonts deforming.
- Docs
- C++ not yet supported