godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Make possible to favorite properties in the inspector
- [Web] Use `-Oz` instead of `-Os` when optimizing for size
- Add initial GDScript formatter along with tests and front-ends
- the multiplayer.send_auth() returns error ERR_INVALID_PARAMETER
- Consolidate remembering window settings into single config
- [.Net / GDScript Interop] Cannot Call GDScript-Lambda-Backed `Callable` in C#
- Atlas texture region not resetting back to initial state when reload_current_scene()
- Prevent infinite recursion in first `_draw`
- [Docs] Clarify that `String` parsing methods don't support num separators
- 2D: Combine texture state to batch more subsequent commands together
- Docs
- C++ not yet supported