godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Prevent infinite recursion in first `_draw`
- [Docs] Clarify that `String` parsing methods don't support num separators
- Universalize UID support in all resource types
- Fix crash when using non-`PackedScene` resource for POT generation
- Add doc gen for structs.
- Tileset Terrain peering to void cells is unreliable
- Allow RichTextEffect to modify outline/shadow color.
- GDScript: Allow trying to reload shallow script when instantiated
- Add shortcuts for inspector previous, next, and history buttons
- 4.3 Crashes when on preferred platform = wayland + forward plus renderer + Hyprland
- Docs
- C++ not yet supported