godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [DRAFT] Add external texture support (Vulkan)
- Default values in PackedArrays are null instead of zero, fail to deserialize when changed to regular Array
- [Physics Interpolation] Interpolated triggered from outside physics process when using multi-threaded rendering.
- SurfaceFlinger error messages on Android device using adb logcat
- [Buildsystem] Improve cache configuration usability
- Enable Auto Reload Scripts on External Change by default in the editor settings
- Implement motion vectors in compatibility renderer
- `HTTPRequest` make working with headers easier
- Rendering performance regression after upgrading from Metal 3.1 to 3.2 (macOS Sequoia 15.0)
- Improve variable naming in `EditorInspector::update_tree`
- Docs
- C++ not yet supported