godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- gdextension: `Object::ConnectFlags` marked as not a bitfield in `extension_api.json`
- `interface/editor/editor_screen` setting has no effect once window position is remembered
- TextEdit/LineEdit inconsistency when non-editable
- godot 4.4.dev2.mono dotnet integration + building is broken
- Add option to show region names in the minimap.
- changing the mesh in a meshinstance in a remote scene makes it empty
- Particle velocity is not initialized to zero when new particles start
- Unable to switch main screen after leaving the editor idle
- File logging log rotation is broken.
- Typed Arrays with a named enum type cannot be set using `Object.set`
- Docs
- C++ not yet supported