godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1020 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- When using a SubViewport to show 2D scenes the normal map information is lost.
- Expose `get_export_option_visibility` to editor plugins
- Controller vibration not working in HTML5
- Better docs for replication intervals in MultiplayerSynchronizer
- Update `_gui_input` documentation.
- Add methods to decode/encode multibyte encodings.
- Inconsistent setter invocation in inherited scene without changed script and with overridden script
- Core: Add `DisplayServer` flag for sharp corners
- Update documentation on CSGShape3D class, use_collision() method
- [4.3 stable] Animation player editor: Keys get inserted at wrong timeline positions
- Docs
- C++ not yet supported