godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- `lerp` accepts Variant as a `weight`, should be float
- `NavigationServer3D::sync` could be optimized
- Engine.time_scale affects the display of button presses while using shortcuts
- Improve `DampedSpringJoint2D` documentation
- Code region folding is not remembered for some scripts
- Fix copying a Node with a signal potentially resulting in an Editor crash
- Autocompletion: Don't add parenthesis if `Callable` is expected
- Add `_resource_changed()` helper method to EditorResourcePicker
- Bistro demo on D3D12 triggers TDR quite easily (Intel UHD 620)
- Fix `frames_mixed` overflow in `AudioStreamPlaybackMP3` and `AudioStreamPlaybackOggVorbis`
- Docs
- C++ not yet supported