godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Prevent selecting the hovered node if the mouse is not inside the inspector dock
- Editor Icon Saturation not applied to Custom Editor Icons
- `MovieWriter` extension support
- [3.x] Bind Array and Pool*Array get and set functions
- Add configuration option to disable `Scroll Deadzone` on Android
- Using -rigid import hint on a blender model with an unapplied scale changes scale of rigidbody nodes directly, causing issues.
- Concatenating constant arrays always gives the same array reference
- After importing a GLB file with animations using a Bone Map, some animation data seems to be lost
- Custom enumeration is not colored
- [macOS] Disable macOS window auto resizing logic when moving between the screens.
- Docs
- C++ not yet supported