godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- C#: Resolve the hostfxr path using dotnet CLI
- Unused class variable warning does not have one for public class variable
- .godot/ is added to .gitignore, which can completely break various different resources and scenes, when reimporting project, due to the uid_cache.bin not being present in the git
- 2D NavigationPolygon baked in editor produces Navigation map synchronization error in 4.3
- Node Instantiation Fails with NativeAOT Enabled in Export Release Mode
- Grabbing native Popup window resize edge closes window instead of resizing
- Internal Script Error (Opcode = 0)
- View frame time doesn't work properly with Metal renderer.
- `_customize_scene()` is not called during Android export
- Add editor pseudolocalization support.
- Docs
- C++ not yet supported