godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- `RayCast3D` cannot detect collision with CSGs in `_ready()` even with `force_raycast_update()`
- RayCast3D debug visuals jitter and lag behind since 4.3
- Crash when debugging with neovim from a use-after-free with List
- [linux] use_llvm cross compile failure
- UFBX importer doesn't work in-game [Godot 4.3]
- Updated ScrollContainer to use float scroll values
- Editor window error spam: "scene/3d/camera.cpp:487 - Condition "p.d == 0" is true. Returned: Point2()"
- Remove deprecated method `Window::move_to_foreground()`
- [Web] Bus volume ignored for `AudioStreamPolyphonic`
- Fix mouse move over an unfocused window
- Docs
- C++ not yet supported