godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Script Editor sometimes loses window manager in X11
- Fix shader crash when using varyings with non-`flat` integer type
- change hint range on character body safe margin
- `AudioStreamInteractive` throws errors on project open if clip with transition is deleted.
- Reimporting models can crash the editor if `animation slice` data has changed and AnimationPlayer is opened.
- Control in invisible container acquire focus and loose it immediately with custom neightbors
- Add example for the method EditorImportPlugin.append_import_external_resource
- Fix `InputMap::event_get_index` to handle unmatched events correctly
- All BoneAttachment3D stays in Skeleton3D's origin until pose is updated
- Visual shader curve node displays different result while dragging
- Docs
- C++ not yet supported