godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add unit tests for `String::parse_url()`
- Generated Visual Studio project can only build "Editor x64" configuration
- Add an `Edit Now` option to project dialog to allow opting out of immediately opening a project after creation/import/install
- TileMap Terrains do not show all of the selected options that were selected for that particular terrain
- BaseMaterial3D Shadow to Opacity does not work as expected with transparency modes other than Alpha
- Using `duplicate()` on node that changes child node order during _init() causes scripts to be applied to the wrong nodes.
- Introduce `cut_nodes_request` signal in `GraphEdit`
- TileMapLayer-Custom layer(array)- Tileset UI does not refresh
- Weird shadows on specific camera rotation degrees
- Fix shader uniforms has null as default value
- Docs
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