godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Release build has tree_exiting error that doesn't occur in debug build/editor (Windows, MinGW/GCC LTO regression)
- Can I use part of a sprite as the light texture?
- Misleading return value on Object::call_deferred
- Prompt user to terminate if quitting while project is running
- When I add a script file into the project tree and then open it with File > Open inside godot, it doesn't get added to the project and there is no prompt or button or context menu entry to do so
- ThemeDB: expose method for making a copy of the default theme
- Add template images to the Cubemap class documentation
- Reloading Scene with CSGPolygon3D in Path3D Causes "!is_inside_tree()" Error
- C# [GlobalClass] Nodes and Resources named as same as builtin Godot classes won't show up in Editor's Node/Resource pickers even if there's no logical collision
- Engine fails silently when the debug log path contains a nonexistent directory
- Docs
- C++ not yet supported