godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Signal panel gets visible/invisible when i double click filesystem items
- Code completion shortcut (CTRL+SPACE) does not work without a filter (e.g. on blank lines before you start typing)
- GDShader allows commas in `for` conditions (middle part) incorrectly
- Godot's .intersect_ray() detection appears to be buggy on Terrain3D, differs from Terrain3D's get_height() in some rectangles
- Enable `BUTTON_FORWARD` and `BUTTON_BACK` mouse buttons on Android
- 4.3 Timer.start() not really do what documentation said
- Improve gamepad support on Linux
- Overhaul Variant Documentation
- `GPUParticlesCollisionSDF3D` does not collide in the editor if the particle system's AABB wasn't overlapping on scene load
- Single bad frame with AnimationPlayer + PathFollow2D + callback_mode_process=physics
- Docs
- C++ not yet supported