godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Scene state is missing value after property passed to local_to_scene ShaderMaterial
- Type Hint checking not working with typed arrays
- Make `OptionButton::selected` read-only
- Wrong Json syntax error
- Scaling issues on Tooltip with stretch_mode = canvas_items
- Fix graph node stretch not taking titlebar into account
- Poor performancy in the inspector tab
- Input.is_action_pressed triggers on each frame after resuming from a breakpoint, action cache not invalidated
- BBCode parsing breaks on strings with spaces in option values
- Translations GetText - Inherited scenes (control derived) won't have their text property string added to POT file
- Docs
- C++ not yet supported