godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Scaling issues on Tooltip with stretch_mode = canvas_items
- Poor performancy in the inspector tab
- Input.is_action_pressed triggers on each frame after resuming from a breakpoint, action cache not invalidated
- BBCode parsing breaks on strings with spaces in option values
- Translations GetText - Inherited scenes (control derived) won't have their text property string added to POT file
- SpinBox not setting the visibility layer of its inner line edit
- AudioStreamInteractive doesn't update `AudioStreamPlayer.parameters/switch_to_clip` dropdown when edited
- Animation Freezes When Played for First Time & AnimationTree Transition Does Not Work When Animation is Looping
- Cannot export C# array of type Vector2I, Vector3I, Vector4I: "GD0102: The type of the exported field is not supported"
- RayCast2D detects object at previous position, if that object has just moved
- Docs
- C++ not yet supported