godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Change default window size to match default project manager size
- Hide Initial Clip property if not relevant in AudioStreamInteractive editor
- Don't fold resources when child of main inspector exits
- Editor becomes unresponsive on macOS when launched from JetBrains Rider
- String format and `in` operator can return unexpected values on failure
- [Shader Cache] Include engine version and architecture when calculating hash.
- Detect the ISA extension when building Embree and adjust its build configuration to match
- Window.mode doesn't change of value when switching between borderless and windowed.
- Godot 4.3 win64 crashes on startup
- Prevent division by zero when calculating direction for curve
- Docs
- C++ not yet supported