godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Changing display scaling messes up visual shader node sizes & positions
- `specular_disabled` render mode in shaders does not make the `SPECULAR` output zero
- Godot is not checking the subtypes in typed arrays
- Warn when disk space is low before installing export templates in the editor
- [Core] Fix `FileAccessCompressed.get_buffer` size error on multiples of block size
- caret on LineEdit is sometimes invisible when app is scaled, solution of caret size=2 looks ugly as width keeps changing
- [RTL] Add method to generate BBCode from tag stack.
- Tab crashes when using "Performance" debugger in Chrome
- Close expanded tile editor when inspector updates
- [C#] Class with GlobalClass attribute and that inherits from base class from another assembly is not listed in the Create New Node dialog
- Docs
- C++ not yet supported