godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Color's from Panel/ColorRect Nodes is not being rendered on Android using Godot 4.3 Beta 3 (old Vulkan 1.0 drivers)
- Add a diagnostic to Godot.NET.Sdk to prevent tools from exporting members of non-tool types
- Core: Fix BitMap RDP algorithm
- Improve EditorResourcePreviewGenerator documentation
- Problem assigning 2D bones.
- Godot does not detect rear analog triggers on the stadia controller.
- Cursor doesn't return to correct position after rotating editor camera
- Shader compilation error occurs when writing to `FOG` in a custom shader that uses `render_mode fog_disabled`
- Collapse bottom panel issue
- GD.RandRange is broken at integer limits, always returning the same number.
- Docs
- C++ not yet supported