godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Draw Skeleton2D gizmos independently of editor camera zoom
- Bug: Create Folder in Godot Android
- Bottom Panel labels disappear when changing view from 2D to Script
- Preserve visual layer of meshes in GridMap nodes
- Vulkan Mobile: LightmapGI baking makes environment light twice as dark as it should be
- OpenGL: Baking lightmaps has broken emissive material properties
- OpenGL: `Condition "t->is_render_target" is true.` is printed every time LightmapGI is baked with Environment mode set to Scene or Custom Sky
- OpenGL: Selecting a lightmap EXR texture in the FileSystem dock prints an error about SamplerCubeArray not being supported
- Script editor autocompletion popup does not accept scroll gestures
- Godot C# Registers Derived Script Types Incorrectly as Supertype, and Other Cross Language Problems
- Docs
- C++ not yet supported