godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Optimize `_render_canvas_item_tree` by reducing z-index iteration range
- GDScript: Add validation for `@export_storage` and `@export_custom`
- Move where NOTIFICATION_CRASH is emitted.
- Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations
- Unification of Scene and Script tabs
- Windows: Fix window pos when shown on monitor with diff. dpi scale
- Fix mesh corruption of CSG by using elalish/manifold
- Add note about alpha channels to `Image.blit_rect`
- Add `auto_redraw` property to CanvasItem
- UV2 Does Not Update When Light Bake Setting Changed
- Docs
- C++ not yet supported