godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Switching from TAA to MSAA breaks compositor effects
- Add reset_rotation_smoothing method to Camera2D; Rename reset_smoothing method to reset_position_smoothing
- Scene Tree: a Node gets deselected and another one gets selected if the drag / drop is performed in a particular way
- BBCode is inconsistent when used in inspector tooltips with @export variables.
- Fix for duplicate points in Curve2D causing tesselate() to duplicate redundant points.
- Buttons do not return to normal state after press is released
- Renaming a file updates it in the editor but doesn't rename it on the disk if its only the letter cases
- Fix ViewportTexture's "has_alpha()" returning false when the SubViewport it's from, has "transparent_bg" turned on.
- Core: Change BitField internal value to `uint64_t`
- Visibility icon toggles all selected nodes instead of setting them to the value of the node clicked on
- Docs
- C++ not yet supported