godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- RigidBody not waking up with dynamic linear/angular velocity on StaticBody
- Jitter and Shaking issue in Character2D node using physics process
- Dynamic OmniLight3D shadows are slower than godot3
- Update FileDialog.xml for configuration dependency clarity.
- Vibration not working with Google Stadia controller
- Add scale factor options in texture importer
- Windows: Enhance the crash handler to be slightly more informative even without debug symbols
- VSProj file generated by SCons doesn't include third party headers
- Support custom color & data for `GridMap` cells
- Make static and inline keyword combinations consistent (Code Style)
- Docs
- C++ not yet supported