godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1016 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- `AnimationTree::animation_started` signal is not emitted when playing looped animations
- GPUParticles with trails enabled have inconsistent rendering for particles at high speed and big lifetime
- Mouse Force Pass Scroll Events is not working on Emulate Touch from Mouse
- Move and simplify Object's `connect` description slightly
- Deprecate force_native in favor of embed_mode
- Window doesn't resize properly when changing resolution, with "Display Server" set to "Wayland" in Project Settings
- GLTF: Implement KHR_animation_pointer for animating custom properties
- Non-smooth face normals on `CSGSphere3D`'s poles
- `CSGSphere3D`'s has less rings than the specified
- Overriding a native method does not display a warning for addons
- Docs
- C++ not yet supported