godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Can't edit CollisionShape3D with Half Resolution
- buggy editor preview on android
- Improve ucaps.h `_find_upper()` and `_find_lower()` performance
- Ignore all material that use transparency in OccluderInstance3D baking.
- Improvement notification export for GDExtensions
- Can only run projects using the Compatibility rendering method, even though the hardware supports Vulkan
- Add editor check for compatible visibility layers for `CanvasItem`
- [Core] Allow extending HTTPClient
- More GUI nodes listening for texture changes
- Add Bake Mask to GPUParticlesCollisionHeightField3D, Collision Mask to GPUParticles3D and Collision Layer to GPUParticlesCollision3D & GPUParticlesAttractor3D.
- Docs
- C++ not yet supported