godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- GDScript: Add error messages to some compilation errors
- GDScript: `type_from_property`: correctly parse global classes
- Popup appears at wrong position when it has not enough space
- GDExtension: Mark virtual function as `is_required` in `extension_api.json`
- Add custom data to item in mesh library
- GDScriptFunction: Fix wrong file in errors
- Runtime TileData Z-Index modifications are reset after TileMapLayer _rendering_update
- Mention `fmod()` when relevant in GDScript error message about modulo types
- Document ways to bypass certain GDScript warnings in the messages themselves
- Hue Variation not applied in CPUParticles2D if hue variation curve is unset
- Docs
- C++ not yet supported