godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Debug game freeze when I use the editor pause function(),and debug is the same
- Switching back to previously loaded scene fails using load_scene_from_packed
- Performance: Cube with an empty _Process method is slow in debugger but fast in exported binary
- Add code block example to AudioStreamPolyphonic
- Add new shader built ins: `Z_CLIP_SCALE` and `PERSPECTIVE_SCALE`
- Moving A Script That Extends Resources Lead To Missing Dependecy
- Make `AudioStreamPlaybackMicrophone::_mix_internal` be able to run at the same time as input callback for `AudioDriverOpenSL`
- Update signal connections in `CanvasLayer::set_custom_viewport`
- Fix ReflectionProbe Cull Mask not working on Mobile rendering method
- "ERROR: snd_rawmidi_read error: No such device" When disconnecting midi device
- Docs
- C++ not yet supported