godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add OptionButton type property to implement carousel buttons.
- C# Plugin Compilation Errors Trigger Persistent "Cyclic Resource Inclusion"
- Camera2D pixel position all over the place (jittery) in scaled subviewport with pixel snapping
- CI: Refine `mypy` integration
- Shaders using TIME make editor unusable after some time
- Unexpected scene tile recreation after calling `update_internals()`
- USER ERROR: FATAL: Index p_index = 4294967294 is out of bounds (count = 32772). at: operator[] (./core/templates/local_vector.h:161)
- Error marker does not appear if an error occurs past the script's last line in the script editor
- Account for physics interpolation and transform snapping when Y-sorting
- gd4.3.beta1 multi thread process mode bug
- Docs
- C++ not yet supported