godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Animation Player: after clicking on the "Add track" button, the popup menu sometimes kind of acts as if I selected the first entry
- [3.x] Fix double `TOOLS_ENABLED` checks from `NO_EDITOR_SPLASH`
- Fix "BUG: Unreferenced static string to 0"- errors when generating script tests
- Crash in GodotConvexPolygonShape3D when running physics on separate thread
- DisplayServer is unaware of inactive keyboard layouts in Linux
- Make `AudioDriverOpenSL`'s input callback thread-safe
- 2D editor canvas lines don't update after changing Viewport Width/Height in the Project Settings until you click the 2D editor viewport
- Fix `getSolveSwingLimit` returning wrong member variable
- Godot crashes when calling `open_scene_from_path` on mouse release of Move Mode
- `AnimationPlayer` changes `.tscn` file on save and creates noise in version control if connected to enabled `AnimationTree`
- Docs
- C++ not yet supported