godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- .blend files import issue in Android editor
- [RTL] Split fill mode to fill left, fill center and fill right, add justification threshold to optionally skip short lines.
- On Android, services-speech-sdk SPXERR_AUDIO_SYS_LIBRARY_NOT_FOUND
- GPU Particles renders even when is_visible_in_tree() is false
- Vulkan: Fix `vkCmdDrawIndexed` crash on Adreno 5XX devices
- TileMapLayers that are children of Control nodes have their rendering quadrants affected by physics interpolation even if TileMapLayer has physics interpolation turned off
- Add pitch and volume to audio in animations
- Light2D's Mix blend mode with shadows leaves black lines in occluded room with more lights
- Save and Exit not working if Settings in Editor Behaviour changed.
- `AnimationPlayer` preview in editor conflicts with ability to set the default `texture` for `Sprite3D`
- Docs
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