godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- When instancing nodes in runtime, nodes with unique names on @onready are null.
- Viewport DEBUG_DRAW_UNSHADED wrong rendering with metallic materials
- Tilemap colliders have inconsisent behavior with move_and_slide() Max Angle (see pictures)
- [4.3 beta 1] Godot Wayland produces corrupt config if language does not use '.' as decimal separator
- Setting a SegmentShape2D as a ShapeCast2D's shape and setting the segment's A and B to a zero vector causes computer to run out of application memory
- USER ERROR: BUG: Unreferenced static string to 0: Physics2DConstraintSolveIslands
- Implement a "Safe Mode" for recovering crashing projects during initialization
- AnimationTree fails resolving track on node with unique name (%)
- [glTF] Very high light range values of imported lights are causing shadows not to render
- RichText Justified Behavior is Not Correct
- Docs
- C++ not yet supported